On the summer of 2008, we begun our first project, the EPSO version of AdAugusta. Our goal was to make an online multiplayer quiz game, in 5 different languages. It sound a piece of cake, and we thought that in maximum 3 months we will have the beta version. So six of us have started to design it and develop it. Only after a couple of months of development we realized how complex it was.
Description:
(Some thoughts about the EPSO). The exams are composed of a number of quiz type of quiz questions, so the idea popped out what if we write a game which helps these participants to prepare to these exams.
We selected the (category name) category, and we translated them to 5 different languages (English, French, German, Hungarian, Romanian).
Technical description:
Obviously in order to create an online multiplayer game, we had to use a client - server architecture in which the client has been made in Flash, and the server was the open source Red5 flash server. Here the big challenge was how to synchronize the different players in different room during the game flow. Fortunately the remote shared object (SO) saved the day, creating a really fast and efficient data synchronization among players.